Barbarians have a lot of useful skills and some of these can be altered by Aspects to have additional features, which include the Kick Skill and Charge Skill.
Both of these skills can have a certain bonus to them, which is the ability to cause an enemy to explode if it is killed in a certain amount of time.
Barbarians can have either the Kick, Charge or even both skills to trigger the Brawler’s Aspect, allowing them to do high damage in an area.
Brawler’s Aspect Effects (Explosion Aspect)
Once you have imprinted an item with the Brawler’s Aspect, your Kick Skill and Charge Skill will allow you to create explosions.
These can easily be triggered once you use the Kick Skill or the Charge Skill, which both belong to the Barbarian class.
The triggered explosion will happen once an enemy has been kicked or if you have charged them, allowing you to turn them into a bomb.
Brawler’s Aspect Location
You can unlock the Brawler’s Aspect by completing the Haunted Refuge, which is a dungeon that can be found in the Rotspill Delta. (Hawezar)
The Haunted Refuge can be reached by heading south from the Tree of Whispers, north of Backwater, or east of the Ruins of Rakhat.
How To Get Brawler’s Aspect? (Haunted Refuge Walkthrough)
The Haunted Refuge has you fighting your way from the Sunken Den to the Befouled Quagmire, where you must eliminate various enemies.
- Return the Stone Carving to the Pedestal (2)
- Travel to the Befouled Quagmire
- Slay all the enemies in the Befouled Quagmire
- Slay the Festering Shambler
Barbarians on their own are capable of dealing continuous damage and if you tend to hit multiple enemies with certain attacks.
Enemies that explode from the Brawler’s Aspect are often attacked by Core Skills while most of the Barbarians have as they progress.
As long as you use one or two skills that have been mentioned, you will be able to turn your enemies into a large grenade that can be used against their allies.