Warframe The Index Guide 2024 (Preparing, Match Information & Brokers)

The Index is a repeatable mission on Neptune where players compete against Corpus units in an Arena-like battle where the teams may stake Credits to earn more.

In each match, you must kill opponents from the opposing team, collect index points, and bank them during the time that is given.

You will need to score a certain number of points depending on what difficulty you have chosen to win each round to collect a large sum of Credits.

The Index Warframe

Mechanics

Once The Index starts, you and a team (filled with Specters if you are alone) will begin at a starting point and will need to search for enemies and kill them.

After an enemy has been killed, they will drop Index Points that can be picked up before respawning shortly after.

You will need to pick up the Index Points that the enemies drop and bring them to a marked location to turn them in (Bank) to get points.

Upon reaching the required number of points, you will win the round and may choose to continue or extract from the mission.

Investment

Warframe The Index

Before you can start The Index, you will need to pay an Investment and this will be a certain amount of Credits from your inventory.

The amount depends on the Risk (Difficulty) that you choose, which will also determine how many Credits you will get each round.

The Investment along with the Credit rewards are given once you have ended the mission, but failure will result in you losing everything. (Aborting the mission or running out of time)

Acquiring Index Points

Acquiring The Index Points

When a player or NPC is defeated during the match, they will drop Index Points that can be picked up by either team to score.

These can be distinguished by their green glowing color on the ground if they have been dropped or they will be floating around whoever is carrying them.

Upon being defeated, any Index Points that you are carrying will be dropped and this goes the same with NPCs that are carrying them.

Multiple Index Points and Financial Stress

Holding on to multiple Index Points will result in players being able to score bonus points when banking them at the marked locations.

However, carrying a lot of Index Points will also cause you to be affected by Financial Stress, which reduces the total amount of Health and Shields that you have.

This makes it risky to bring a lot of Index Points with you but is more rewarding and helps you finish the rounds faster.

Banking (Scoring Points)

Banking Scoring Points

Once you have collected one or more Index Points, you will need to drop these off at a marked location to score points.

After stepping onto the device that allows you to deposit Index Points, you will be teleported back to your starting area. (This will also extend the time limit of a match)

This is all you will need to do until you reach the specified score (Wager Target), which will eventually lead to you winning the round.

Pick Ups

During a match, there will be items that you can pick up around the arena and these will replenish certain resources that you need.

Pickups may include Health and Energy Orbs while there will also be ammo pickups that replenish your primary and secondary weapon.

As for drops from enemies, you will be able to pick up mods and Endo but there will be no other resources in the mission.

Index Match Information

Investors

Players in the squad participating in the match are called investors, who will be fighting against the Corpus enemies during the match.

Brokers

The Corpus enemies in the opposing team are Corpus units, which include robots, infantry, and heavily armored units that possess scaling Health and Shields along with specific weapons.

List of Brokers

The Brokers consist of four groups that have different elite Corpus units amongst them, and all of these may be picked randomly and will often change during the matches.

There are four groups of Brokers that each contain four different elite Corpus units. Below is the list as well as info:

Trading Group

  1. Auditor (Robotic) – A Bursa equipped with a deployable front shield along with the ability to use Rippling Shockwave (Stomp that creates an expanding ring that knocks back those that it comes in contact with) and the ability to place laser barriers around the map. It is weak when attacked from behind, specifically on the back panel.
  2. Azoth (Robotic) – A Hyena equipped with extra layers of armor and a larger arsenal of attacks. Quite easy to kill especially with elemental mods.
  3. Raptor RX (Robotic) – A Raptor variant equipped with more armor and a larger arsenal. Can be stunned using knockdown attacks leaving it vulnerable for a short duration.
  4. Jad Teran (Shielded Infantry) – A Scrambus/Comba equipped with a Staticor at ranged distance and Lecta when in melee range. Has the ability to use different ability disruption helmets capable of debuffing in different ways. Quite easy to kill especially with elemental mods.

Reclamation Unit

  1. Lockjaw and Sol(Robotic) – A pair of units both being the dark grey versions of Zanuka and Helios. Quite easy to kill especially with elemental mods.
  2. Nako Xol(Shielded Infantry) – Wields a Tetra when attacking from a ranged distance and a Prova when in melee range. Using the Repulsion ability causes knockback and knockdown. Has Arctic Aura which causes cold proc to those in range. Quite easy to kill especially with elemental mods.
  3. Ved Xol(Shielded Infantry) – Wields an Opticor when attacking from a ranged distance and a Prova when in melee range. When approached within 10 meters he will perform a slam attack dealing electricity damage and proc. Can spawn Nemes(Corpus Sentinels)Quite easy to kill, especially with elemental mods. 
  4. Pelna Cade(Shielded Infantry) A Scrambus/Comba equipped with a Swarmer Detron at ranged distance and Lecta when in melee range. Can throw orbs that tether and slow the player. Quite easy to kill especially with elemental mods.

Claims Investigation

  1. M-W.A.M. (Robotic) – A variant of the MOA Corpus unit wielding Amprex, Glaxion, Penta, and Supra. Has the ability to use Rippling Shockwave (Stomp that creates an expanding ring that knocks back those that it comes in contact with), Place proximity mines similar to that of the Ospreys, Harpoon Launcher which drags the target towards it while it fires on it with its weapon. Has Guardian Aura. Quite easy to kill especially with elemental mods and avoiding allowing it to free hit.
  2. Derim Zahn (Shielded Infantry) – Wields a Ferrox when attacking from a ranged distance which he throws and a Sonicor which he uses after throwing his primary. Has the ability to activate turrets around the arena. Can deploy Translocator which provides his team with teleportation. Quite easy to kill especially with elemental mods.
  3. Jen Dro (Shielded Infantry) – Wields a Dual Cestra when attacking from a ranged distance and Obex when in melee range. Has the ability to use Mimic to disguise herself as one of the players from the Investors. Can deploy Translocator which provides her team with teleportation. Can detect Mimic due to imperfections such as Health and Shield bar along with equipped weapons shown. Quite easy to kill especially with elemental mods.
  4. Tia Mayn (Shielded Infantry) – Wields Ohma when in melee range. She is capable of using Cloak, turning her invisible (can be dispelled if damaged). Can deploy Translocator which provides her team with teleportation. Can throw orbs that tether and slow the player. Can become a nuisance if unnoticed. Quite easy to kill especially with elemental mods. 

Investor Relations

  1. 002-ER(Robotic) – A large variant of Osprey equipped with an Energy Shotgun and Burst Fire Opticor. Has the ability to boost the shields of its team. Can be deadly at high levels due to the Burst Fire Opticore firing 10 shots a burst. May be deadly due to the high damage it can deal especially when unnoticed and when fought at higher levels.
  2. Armis Ulta (Shielded Infantry) – Wields a Glaxion when attacking from a ranged distance which he fires continuously at players. When approached within 10 meters he will perform a slam attack dealing electricity damage and proc. Can place Numo Traps which detonate if a player comes within 5 meters range and pull players like Vauban’s Vortex. Can be a nuisance if not dealt with due to ranged attacks and traps.
  3. Dru Presfor (Shielded Infantry) – Wields a Glaxion when attacking from a ranged distance which he fires continuously at players. When approached within 10 meters he will perform a slam attack dealing electricity damage and proc. Can place Numo Traps which detonate if a player comes within 5 meters range and pull players like Vauban’s Vortex. Can be a nuisance if not dealt with due to ranged attacks and traps. (Similar to Armis Ulta) except he tends to dodge when targeted by enemies.
  4. Rana Del (Shielded Infantry) – Wields a Glaxion when attacking from a ranged distance which she fires continuously at players. When approached within 10 meters she will perform a slam attack dealing electricity damage and proc. Can place Numo Traps which detonate if a player comes within 5 meters range and pull players like Vauban’s Vortex. Can be a nuisance if not dealt with due to ranged attacks and traps. (Similar to Dru Presfor)

Preparing for Index

Players in The Index won’t be fighting against battalions of enemies therefore just need to focus on taking out enemies one at a time or in small groups.

Knowing that the enemies are Corpus units, it would be wise to mod weapons using the following elements:

  1. Electricity: Does 50% extra damage against Robotic enemies.
  2. Cold: Does 50% extra damage against Shielded enemies.
  3. Radiation: Does 25% extra damage against Robotic enemies.
  4. Magnetic: Does 75% extra damage to both Shielded and proto-shielded enemies.

A combination of Magnetic and Radiation is advised for best results as well as status procs, they may inflict.

Roles

Depending on your role during the match if you’re on a team or if going solo, it is important to consider what kind of Warframe to use and what build you are going to play with.

Scorer/Banker

Warframes that can take on damage are suggested for running points due to either their defensive stats or abilities. Having a large health or energy pool can guarantee survivability during the process of collecting points and turning them in.

Damage Dealer

Warframes that can deal a high amount of damage play a big part in taking out enemies for the Banker to collect easily and speed up the match. Having themselves use buildings that deal high damage can quickly shred enemies and make gaining points faster.

Support

As in any game, there are also support positions available. Using a Warframe to act as support is not always necessary but can be a big help such as using abilities for defense, healing, or buffing the team making things easier.

Playing as a Team

A team needs to coordinate missions, especially The Index.

Having players running around trying to grab points denies the team bonus points and can cause tremendous chaos.

Playing a role is not always an obligation, but playing as a team is important, and knowing what to do and when to do it can change a horrible loss into a great comeback.

It is wise to let one or two people collect and let the others deal damage for a quicker match since going free for all can make the match longer.

Playing Solo

When playing solo, it is important to keep in mind that the Specters will be there to collect points but they will occasionally die.

You need to be sure you have a Warframe that can handle its own in terms of survivability and damage since your allies will be doing their own thing.

Operators

Players may use their Operators and equip a Focus School that benefits you can turn the tide of battle during each match.

The use of your Operator can help you avoid damage as well as disable enemies based on which Focus School you pick.

Choosing the Right Equipment

Choosing the Right Equipment

When it comes to the gear you use, keep in mind that you will be going against Corpus enemies and that certain elements work best.

Robotic enemies will be weak against Radiation while the Shields of the Corpus Units can easily be taken out with Magnetic damage.

Equipping weapons that deal a lot of damage is essential as the difficulty of the enemies will increase, making them more resistant to all sorts of damage.

It is best to have a strong weapon that can kill them early on and extract them from the mission after one or two rounds to avoid issues with more difficult enemies.

Modding

Upgrades Arca Plasmor Rank 30

Equipping your weapons and Warframe with mods is vital to ensuring your survival during the rounds as well as how efficient you will be.

Being able to stay alive longer with more health can give you a good advantage when you are carrying a lot of Index Points.

When it comes to Warframe builds in The Index, some players tend to mod to focus on using certain abilities to disable the Brokers.

The Glast Gambit

The Glast Gambit is a quest that is often how players are introduced to The Index, which involves the Tenno fighting against Nef Anyo’s team.

This involves the Tenno discovering the secrets behind the Mycona Colony, which have a connection to the Infested.

During the quest, you will be playing easier variations of The Index, which includes a scheme that forces you to lose due to Nef Anyo cheating.

The Index Credit Farming

The Index Endurance is considerably one of the best and easiest ways to farm credits since each match can be finished in around 5-10 minutes.

This does depend on the players regarding skill, builds, team composition, and strategy as there are certain factors that can effect how rounds play out. 

Players can earn up to an average of 300,000 to 1,000,000 credits in around 10 minutes which may vary depending on the gameplay of the player and or their team.

Tips & Tricks

Sometimes camping in one area is a good way to draw enemies towards you to easily collect Index Points but you should also watch out for the timer.

Aura Mods such as Shield Disruption and Corrosive Projection are good for weakening the enemies that you encounter in The Index.

By using Operator mode, you can easily get out of danger or quickly rush to bank Index Points when you are suffering from Financial Stress

Using certain Crowd Control abilities can be a great way to control the fight, especially when you can disable enemies to make them easy targets.

If you have a Credit Booster, it will affect the amount of Credits you get, and this will be a great way for you to double the amount you get in total after extracting.

Verdict

The Index Endurance is a great way for players who need to farm Credits, providing multiple options for farming with great opportunities.

Since you will be fighting Corpus enemies, it’s best to prepare in advance to deal damage to their Shields, Armor and Flesh. (Robotic enemy weaknesses as well)

While The Index is considered to be a team match most of the time, some players may use solo builds to easily complete matching within minutes.

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Michael James

Michael James has been an avid gamer since he was young. He loves to play video games and enjoys writing about it to share his experience and ideas with others. Aside from playing, he also enjoys helping other gamers both ingame and on-site.

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