Monster Hunter World: Light Bowgun

mhw light bowgun guide

Light Bowguns are for Hunters that like to concentrate their attacks on crucial spots from a distance while using Rapid-Fire Elemental or Standard Ammo to deal high damage that can break off parts, causing monsters to take extra damage from attacks.

Light Bowguns are a great choice of weapons for those who prefer mobility and maneuverability along with dealing consecutive damage.

This guide is a breakdown of the highest tier of Light Bowguns and their respective material tree with a detailed list of ammo along with their uses and functions.

Also Read Below The Other Light Bowgun Guides

Light Bowgun Trees

Defender

Light Bowgun Special Ammo: Wyvernblast


  Weapon Name: Defender Light Bowgun V

  • Attack: 286
  • Materials Required: Immortal Dragon Scale x1
  • Affinity: 0%
  • Deviation: Average
  • Mod: 3
  • Slot: 0

Ore

Light Bowgun Special Ammo: Wyvernblast


  Weapon Name: Chain Blitz III

  • Attack: 156
  • Materials Required: Earth Crystal x2, Machalite Ore x2, Iron Ore x 5
  • Affinity: 0%
  • Deviation: Low
  • Mod: 1
  • Slot: 0

Weapon Name: High Chain Blitz III

  • Attack: 195
  • Materials Required: Carbalite Ore x8, Dragonite Ore x5, Dragonvein Crystal x2
  • Affinity: 0%
  • Deviation: Low
  • Mod: 3
  • Slot: 1

Weapon Name: Cross Blitz II

  • Attack: 234
  • Materials Required: Elder Dragon Blood x2, Fucium Ore x13, Carbalite Ore x20, Firecell Stone x1
  • Affinity: 0%
  • Deviation: Low
  • Mod: 3
  • Slot: 2

Nergigante

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Cataclysm’s Trigger

  • Attack: 260
  • Materials Required: Xeno’jiiva Horn x2, Nergigante Horn+ x5, Nergigante Talon x5, Nergigante Gem x1
  • Affinity: 0%
  • Deviation: Average
  • Mod: 3
  • Slot: 1

Paolumu

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Lumu Blitz II

  • Attack: 182
  • Materials Required: Diablos Shell x3, Paolumu Shell x3, Paolumu Webbing x2, Shamos Scale x5
  • Affinity: 10%
  • Deviation: Low
  • Mod: 2
  • Slot: 0

Weapon Name: Lumu Typhon III

  • Attack: 221
  • Materials Required: Elder Dragon Blood x3, Paolumu Carapace+ x5,  Paolumu Scale+ x5 Wyvern Gem x1
  • Affinity: 15%
  • Deviation: Low
  • Mod: 3
  • Slot: 1

Bazelgeuse

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Bazel Typhoon II

  • Attack: 260
  • Materials Required: Teostra Powder x3, Bazelgeuse Wing x4, Betelgeuse Talon x4, Bazelgeuse Gem x1
  • Affinity: -10%
  • Deviation: Average
  • Mod: 3
  • Slot: 0

Great Jagras

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Jagras Blitz III

  • Attack: 195
  • Materials Required: Monster Bone+ x3, Great Jagras Scale x5, Great Jagras Claw x3, Great Jagras Mane x3
  • Affinity: 0%
  • Deviation: Average
  • Mod: 2
  • Slot: 0

Weapon Name: Jagras Fire III

  • Attack: 247
  • Materials Required: Vaal Hazak Talon x2, Great Jagras Claw+ x8, Great  Jagras Hide+ x6, Nova Crystal x1
  • Affinity: 0%
  • Deviation: Average
  • Mod: 3
  • Slot: 2

Rathalos

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Flame Blitz II

  • Attack: 208
  • Materials Required: Rathalos Scale x6, Rathalos Tail x2, Rathalos Plate x1, Inferno Sac x3
  • Affinity: 10%
  • Deviation: Low
  • Mod: 3
  • Slot: 1

Weapon Name: Rathbuster II

  • Attack: 247
  • Materials Required: Azure Rathalos Scale+ x6, Azure Rathalos Carapace x4, Azure Rathalos Wing x3, Rathalos Ruby x1
  • Affinity: 20%
  • Deviation: Low
  • Mod: 3
  • Slot: 1

Thunder Element

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Thunder Blitz II

  • Attack: 195
  • Materials Required: Monster Bone+ x2, Tobi-Kadachi Electrode x2, Tobi-Kadachi Membrane x2, Coral Crystal x3
  • Affinity: 0%
  • Deviation: Low
  • Mod: 2
  • Slot: 0

Weapon Name: Lightning Blitz III

  • Attack: 234
  • Materials Required: Elder Dragon x3, Tobi-Kadachi Electrode+ x4 Tobi-Kadachi Claw+ x6, Wyvern Gem x1
  • Affinity: 0%
  • Deviation: Low
  • Mod: 3
  • Slot: 1

Ice Element

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Snow Blitz II

  • Attack: 195
  • Materials Required: Carbalite Ore x5, Legiana Tail Webbing x2, Legiana Webbing x3, Shamos Scale+ x5
  • Affinity: 0%
  • Deviation: Low
  • Mod: 3
  • Slot: 1

Weapon Name: Frost Blitz II

  • Attack: 247
  • Materials Required: Elder Dragon Blood x3, Legiana Claw+ x5, Legiana Hide+ x3, Wyvern Gem x1
  • Affinity: 0%
  • Deviation: Low
  • Mod: 3
  • Slot: 0

Bone

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Hunter Rifler III

  • Attack: 169
  • Materials Required: Monster Bone M x2, Ancient Bone x1
  • Affinity: 0%
  • Deviation: Average
  • Mod: 1
  • Slot: 0

Weapon Name: Power Rifle III

  • Attack: 208
  • Materials Required: Monster Keenbone x2, Monster Bone+ x2, Quality Bone x2
  • Affinity: 0%
  • Deviation: Average
  • Mod: 3
  • Slot: 1

Weapon Name: Sniper Shot II

  • Attack: 247
  • Materials Required: Elder Dragon Bone x4, Monster Hardbone x6, Quality Bone x20, Dragonbone Relic x1
  • Affinity: 0%
  • Deviation: Average
  • Mod: 3
  • Slot: 1

Vaal Hazak

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Gulgoleth’s Wail

  • Attack: 260
  • Materials Required: Xeno’Jiiva Veil x3, Vaal Hazak Talon x6, Vaal Hazak Tail x2, Vaal Hazak Gem x1
  • Affinity: 0%
  • Deviation: Low
  • Mod: 3
  • Slot: 1

Anjanath

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Blazing Rifle II

  • Attack: 221
  • Materials Required: Rathalos Marrow x1, Anjanath Fang x4, Anjanath Nose Bone x1, Anjanath Tail x1
  • Affinity: -30%
  • Deviation: High
  • Mod: 2
  • Slot: 0

Weapon Name: Anja Buster III

  • Attack: 273
  • Materials Required: Teostra Mane x2, Anjanath Fang+ x6, Anjanath Nosebone+ x2, Anjanath Gem x1
  • Affinity: -30%
  • Deviation: High
  • Mod: 3
  • Slot: 0

Water Element

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Madness Rifle III

  • Attack: 195
  • Materials Required: Monster Bone+ x2, Jyuratodus Fang x4, Jyuratodus Shell x3, Gaju Whisker x3
  • Affinity: 0%
  • Deviation: Low
  • Mod: 2
  • Slot: 0

 

Weapon Name: Jyura Bullet III

  • Attack: 247
  • Materials Required: Elder Dragon Blood x3, Jyuratodus Fin+ x6,  Jyuratodus Fang+ x5 Wyvern Gem x1
  • Affinity: 0%
  • Deviation: Low
  • Mod: 3
  • Slot: 2

Lavasioth

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Lava Bullet II

  • Attack: 234
  • Materials Required: Teostra Mane x2, Lavasioth Fin+ x3, Lavasioth Fang+ x3, Wyvern Gem x1
  • Affinity: 0%
  • Deviation: Average
  • Mod: 3
  • Slot: 2

Barroth

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Carapace Rifle III

  • Attack: 208
  • Materials Required: Diablos Shell x3, Barroth Claw x4, Barroth Scalp x2, Monster Bone+ x3
  • Affinity: -20%
  • Deviation: Average
  • Mod: 2
  • Slot: 0

 

Weapon Name: Barroth Shot III

  • Attack: 260
  • Materials Required: Nergigante Horn+ x1, Barroth Claw+ x5, Barroth Ridge+ x5, Wyvern Gem x1
  • Affinity: -20%
  • Deviation: Average
  • Mod: 3
  • Slot: 1

Odogaron

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Garon Rifle II

  • Attack: 208
  • Materials Required: Quality Bone x5, Odogaron Claw x2, Odogaron Tail x2, Odogaron Plate x1
  • Affinity: 15%
  • Deviation: None
  • Mod: 3
  • Slot: 1

Weapon Name: Karma

  • Attack: 234
  • Materials Required: Teostra Claw+ x2, Odogaron Claw+ x6, Odogaron Fang+ x5, Odogaron Gem x1
  • Affinity: 30%
  • Deviation: None
  • Mod: 3
  • Slot: 1

Dragonbone

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Dragonbone Bowgun III

  • Attack: 208
  • Materials Required: Elder Dragon Bone x10, Brutal Bone x4, Dragonbone Relic x2, Wyvern Gem x1
  • Affinity: 0%
  • Deviation: Low
  • Mod: 3
  • Slot: 1

Workshop Weapon

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Dai-Onigashima II

  • Attack: 221
  • Materials Required: Xeno’jiiva Claw x4, Bazelgeuse Wing x4, Bazelgeuse Talon x4, Bazelgeuse Gem x1
  • Affinity: 0%
  • Deviation: High
  • Mod: 3
  • Slot: 1

 

Weapon Name: Great Bowgun

  • Attack: 260
  • Materials Required: Ace Hunter Coin x5, Brute Coin x4, Flying Coin x4, Wyvern Gem x2
  • Affinity: 0%
  • Deviation: None
  • Mod: 3
  • Slot: 1

Kirin

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Mythical Three-Horn

  • Attack: 208
  • Materials Required: Xeno’Jiiva Shell x4, Kirin Azure Horn x6, Kirin Thundertail x3, Novacrystal x2
  • Affinity: 0%
  • Deviation: Low
  • Mod: 3
  • Slot: 0

Black Steel

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Blacksteel Crossbow II

  • Attack: 143
  • Materials Required: Firecell Stone x1, Fucium Ore x5, Carbalite Ore x10, Wyvern Gem x1
  • Affinity: 0%
  • Deviation: Low
  • Mod: 3
  • Slot: 0

Weapon Name: Daora’s Hornet

  • Attack: 234
  • Materials Required: Xeno’Jiiva Wing x2, Daora Horn+ x5, Daora Claw+ x4, Daora Gem x1
  • Affinity: 10%
  • Deviation: Low
  • Mod: 3
  • Slot: 1

Xeno’Jiiva

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Xeno Neqiina

  • Attack: 234
  • Materials Required: Xeno’jiiva Claw x4, Xeno’jiiva Shell x6, Xeno’jiiva Tail x2, Xeno’jiiva Gem x1
  • Affinity: 0%
  • Deviation: Average
  • Mod: 3
  • Slot: 2

Deviljho

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Devil’s Madness

  • Attack: 299
  • Materials Required: Elder Dragon Blood x5, Deviljho Scalp x2, Deviljho Tallfang x5, Deviljho Gem x1
  • Affinity: -25%
  • Deviation: High
  • Mod: 3
  • Slot: 0

Lunastra

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Empress Shell “Blaze”

  • Attack: 247
  • Materials Required: Research Commission Ticket x1, Lunastra Horn x2, Teostra Horn+ x3, Bazelgeuse Gem x1
  • Affinity: 20%
  • Deviation: Average
  • Mod: 3
  • Slot: 1

Lunastra/Nergigante

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Empress Shell “Ruin”

  • Attack: 260
  • Materials Required: Research Commission Ticket x1, Lunastra Wing x3, Nergigante Horn+ x3 Nergigante Gem x1
  • Affinity: 0%
  • Deviation: High
  • Mod: 3
  • Slot: 1

Lunastra/Xeno’Jiiva

Light Bowgun Special Ammo: Wyvernblast


Weapon Name: Empress Shell “Styx”

  • Attack: 247
  • Materials Required: Research Commission Ticket x1, Lunastra Tail x2, Xeno’jiiva Horn x3, Xeno’jiiva Gem x1
  • Affinity: 10%
  • Deviation: Low
  • Mod: 3
  • Slot: 2

Standard Ammo

Standard ammunition is limited to a certain cap but can be crafted in the field as long as you have the required materials.

Normal Ammo

Mid-Close range single shot ammunition.

  • Normal Shot 1 – Low Damage and is Unlimited.
  • Normal Shot 2 – Average Damage crafted with Gunpowder 2 and Normal ammo 1.
  • Normal Shot 3 – High damage crafted with Gunpowder 3 Normal ammo 1.

Spread Ammo

Short range pellet burst attack much like a shotgun blast.

  • Spread Ammo 1 – Average Damage and Recoil crafted with Needle Berry.
  • Spread Ammo 2 – Moderate Damage crafted with Spread Ammo 1 and Gunpowder 2.
  • Spread Ammo 3 – High Damage higher Pellet count crafted with Spread ammo 1 and Gunpowder 3.

Piercing Ammo

Long range projectile that penetrates monsters dealing multiple instances of damage as it passes through.

  • Pierce Ammo 1 – Moderate Damage crafted with the Latch Berry.
  • Pierce Ammo 2 – High Damage crafted with Pierce ammo 1 and Gunpowder 2.
  • Pierce Ammo 3 – High Damage more Damage Instances crafted with Pierce ammo 1 and Gunpowder 3.

Sticky Ammo

Projectile damage is unaffected by range and a delay before the lodged projectile explodes and possibly stun.

  • Sticky Ammo 1 – Moderate Damage crafted with Blastnut.
  • Sticky Ammo 2 – High Damage crafted with Sticky Ammo 1 and Gunpowder 2.
  • Sticky Ammo 3 – Very High Damage crafted with Sticky Ammo 1 and Gunpowder 3.

Slicing Ammo

A slow projectile with delayed multiple slashing damage instances that can sever tails.

  • Slicing Ammo – Moderate damage with slicing effects crafted with Slashberry.

Elemental Ammo

A medium range elemental projectile with a slight piercing effect against susceptible monsters to the particular element.

  • Fire Ammo – Fire Damage crafted with Normal Ammo 1 and Fire Herb.
  • Water Ammo – Water Damage crafted with Normal Ammo 1 and Flowfern.
  • Thunder Ammo – Thunder Damage crafted with Normal Ammo 1 and Thunder Bug.
  • Freeze Ammo – Ice Damage crafted with Normal Ammo 1 and Snow Herb.
  • Dragon Ammo – Dragon Damage with High elder seal crafted with Dragonfell Berry.

Status Effect Ammunition

Each shot that hits monsters builds a stacking debuff before it actually takes effect so some statuses may need more shots than the others.

  • Poison Ammo 1 – Low Chance of poison crafted with Normal Ammo 1 and Toadstool.
  • Poison Ammo 2 – High Chance of poison crafted with Poison Ammo 1 and Catalyst.
  • Paralysis Ammo 1 – Low Chance of paralysis crafted with Normal Ammo 1 and Parashroom.
  • Paralysis Ammo 2 – High Chance of paralysis crafted with Paralysis Ammo 1 and Catalyst.
  • Sleep Ammo 1 – Low Chance of Sleep crafted with Normal Ammo 1 and Sleep Herb.
  • Sleep Ammo 2 – High Chance of Sleep crafted With Sleep Ammo 1 and Catalyst.
  • Exhaust Ammo 1 – Low Chance of Exhaustion crafted with Normal Ammo 1 and Exciteshroom.
  • Exhaust Ammo 2 – High Chance of Exhaustion crafted with Exhaust Ammo 1 and Catalyst.

Support Ammo

These projectiles only affect allies and just go through monsters to prevent unwanted help for the monsters.

  • Recover Ammo 1 – Heals for a small amount crafted with Normal Ammo 1 and Potion
  • Recover Ammo 2 – Heals for a moderate amount crafted with Recover Ammo 1 and Catalyst
  • Demon Ammo 1 – Gives a Boost to targets Damage crafted with Normal Ammo 1 and Demondrug.
  • Armor Ammo 1 – Gives a Boost to targets Defence crafted with Normal Ammo 1 and Armorskin

Special Ammo

The Light Bowgun has 1 type of Special Ammo that is the Wyvernblast that takes a different approach than the Lightbowgun’s larger counterpart’s more offensive Special Ammo.

Wyvernblast

Wyvernblast is a type of ammunition that recharges over time that allows the Light Bowgun to set up an exploding flare bomb on the ground, Wyvernblast can be triggered with any attack may it be coming from you or other hunters and Monsters Damaging moves.

You can set 3 charges on the ground in any way you would like and the damage is directly affected by only Weapon Damage , Damage increasing Skills and the skill Special-Ammo-Boost and is not affected by affinity or skills that affect blast damage.

The Wyvernblast can be triggered a couple of times depending on the damage that was going to be dealt with the attack that hits the ploom of the Wyvernblast.

  • 1-20 Damage can Trigger it 5x
  • 21-50 Damage can Trigger it 3x
  • 51-Up Damage can trigger it 2x

Light Bowgun Mods

Recoil: Reduces knockback allowing to fire a follow through shot increasing overall increasing fire rate.

Reload: Reduces reload time of ammunition reducing vulnerability times while reloading and for some ammunition to be loaded even while walking.

Deviation: Reduces bullet drift for long range ammunition increasing long range accuracy

Close Range: Improves damage short range critical distance ammo types.

Long Range: Improves damage of long range critical distance ammo types.

Pros and Cons

Pros

  • Rapid-Fire Ammo that fires a Triple Burst of the ammo type that only consumes 1 ammo.
  • Fast walk speed while wielding the Light Bowgun.
  • Wyvernblast special ammo is available for all craftable Light Bowguns.
  • Ammo Efficient.

Cons

  • Only a few Light Bowguns are able to use level 3 ammo.
  • Cannot use Heavy Ammo types like Cluster Bombs and Wyvern Ammo.
  • Unable to equip Shield Mod.

Verdict

Light Bowguns allow hunters to strafe and attack consecutively with precise shots towards weak spots of monsters, making slaying or capturing monsters quite easy due to the advantage of distance.

Although there is a limit when it comes to ammo types, it has the advantage of using  Rapid-Fire for some of its ammo which consumes 1 ammo per shot but fires 3 projectiles, increasing damage output and chance of status effects.

With its fast sheathing animation, the Light Bowgun allows its user to quickly react to attacks or even assist allies quickly with a quick shot of its available support ammunition while keeping pace or away from rampaging monsters.

Overall, the Light Bowgun is very easy to learn and master with its simple mechanics which is literally to point and shoot, making it a great choice for those who wish to deal successive damage from a safe distance.

James Barron

Haven been playing pc games for as long as I can remember. I am no pro frontline man but when it comes to Support Logistics and base Management that’s where I excel in the games that I play. I usually play RTS, Simulation, Management, MOBA’S, RPG’s and the usual FPS and Survival.

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