A Warframe that focuses on mystery and mischief, Mirage is known to confuse her enemies with tricks and defeat them with illusions and whatever plans she has up her sleeve.
With the power of Illusion, Mirage is capable of summoning copies of herself, turning items into booby traps, and may even unleash a prism of deadly light.
While being a trickster in true form, Mirage can achieve different effects with her abilities depending on whether she prefers to resist or deal more damage.

How to Get Mirage?
Mirage can be purchased fully built for 275 Platinum or she may be obtained by purchasing her blueprint from the market and completing The Hidden Messages quest for her parts.
To know more about how to get platinum in Warframe check our guide. We have listed out all the possible ways to earn the platinum for free & other ways.
How To Get Mirage Blueprint?
The Mirage main blueprint can be bought from the market aboard your orbiter for 35,000 credits which you can use to craft the Warframe once you have her other components.
If you are wondering how to farm credits quickly then this guide will help you https://progametalk.com/warframe/credit-farming/
How To Get Mirage Parts?
You can get Mirage’s parts by completing the Hidden Messages quest, which requires that you solve 3 riddles that point you to each of the locations to find Mirage’s Parts.
Each riddle points you to one mission that you can find on your star chart, rewarding you with a Mirage Component once you complete them.
During the quest, you discover more about Mirage’s lore and at the end, you will have all 3 of the Mirage Components and may start building her once you have her main blueprint.
Hidden Quest Riddle Answers
Each answer to the Hidden Quest riddles will tell you which mission you need to complete next to proceed.
- Riddle 1 Answer – Olympus, Mars
- Riddle 2 Answer – Calypso, Saturn
- Riddle 3 Answer – Charybdis, Sedna
After getting Mirage, you may be wondering about it’s builds. In this Mirage build guide, we’ve covered some of the effective builds. Do read our guide.
Mirage Crafting Requirements
Mirage Main Blueprint
- 25,000 Credits
- 1 Mirage Neuroptics
- 1 Mirage Chassis
- 1 Mirage Systems
- 1 Argon Crystal
Mirage Neuroptics
- 15,000 Credits
- 2,500 Ferrite
- 450 Plastid
- 1 Gallium
- 1 Orokin Cel
Mirage Chassis
- 15,000 Credits
- 250 Alloy Plate
- 400 Polymer Bundle
- 1 Neurode
- 1 Orokin Cell
Mirage Systems
- 15,000 Credits
- 250 Circuits
- 650 Polymer Bundle
- 1 Control Module
- 1 Orokin Cell
How to Get Mirage Prime?
Mirage Prime was released on December 12, 2017, and features an increase in both Shields and Armor, which gives her more survivability.
Stat Comparison
Base Stat | Mirage | Mirage Prime |
Health | 200 | 200 |
| Shield | 200 | 310 |
Armor | 105 | 185 |
| Energy | 175 | 175 |
Sprint Speed | 1.2 | 1.2 |
Atlas Prime Void Relics
Main Blueprint | Chassis Blueprint | Neuroptics Blueprint | Systems Blueprint |
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Mirage Prime Crafting Requirements
Mirage Prime Main Blueprint
- 25,000 Credits
- 1 Mirage Prime Neuroptics
- 1 Mirage Prime Chassis
- 1 Mirage Prime Systems
- 5 Orokin Cell
Mirage Prime Neuroptics
- 15,000 Credits
- 5 Neurodes
- 2,000 Cryotic
- 2,500 Polymer Bundle
- 18,000 Ferrite
Mirage Prime Chassis
- 15,000 Credits
- 2 Nitain Extract
- 20 Morphics
- 26,000 Alloy Plate
Mirage Prime Systems
- 15,000 Credits
- 2 Argon Crystal
- 10 Control Module
- 4,500 Rubedo
- 23,000 Salvage
Mirage Abilities
Passive
Mirage is an agile Warframe, featuring 85% longer sliding duration, and when performing acrobatic maneuvers such as bullet dodge, the actions are 50% faster.
This makes it easy for Mirage to outmaneuver her opponents and those who prefer a smoother yet quickly paced way to move around will appreciate how she executes her actions.
1) Hall of Mirrors

Mirage creates multiple doppelgangers that will imitate everything that she does, including attacking enemies.
Melee attacks will be copied and projectiles fired by Mirage will also be fired by the clones with reduced damage.
Enemies will have a harder time attacking Mirage and her damage output will be increased due to the multiple copies she has.
Hall of Mirrors (Max Rank)
Stat | Value | Affected By |
Drain | 25 Energy | Ability Efficiency |
| Doppelgangers | 4 | N/A |
Duration | 25 Seconds | Ability Duration |
| Damage | 20% | Ability Strength |
Augment Mods: Hall of Malevolence increases the damage that your doppelgangers deal every time you kill an enemy. Obtained from Arbiters of Hexis/Cephalon Suda.
2) Sleight of Hand

Sleight of Hand causes Mirage to booby trap nearby objects which will have different effects based on if the object is touched by light or darkness.
This will create an irresistible jewel that will either burst with radial blind when touched in darkness or a radial explosion when in the light.
Casting this with Hall of Mirrors active will cause the doppelgangers to conjure smaller jewels.
Sleight of Hand (Max Rank)
Stat | Value | Affected By |
Drain | 50 Energy | Ability Efficiency |
| Radius | 40 Meters | Ability Range |
Duration | 18 Seconds | Ability Duration |
| Explosion Damage | 200 Blast | Ability Strength |
Explosion Radius | 8 Meters | Ability Range |
Augment Mods: Explosive Legerdemain Causes ammo and orb pickups to turn into proximity mines that deal damage and have status chance. Obtained from Arbiters of Hexis/Cephalon Suda.
3) Eclipse

Eclipse can be cast two different ways, which are to tap the ability to cause Mirage to take reduced damage from enemies or hold the ability to increase her weapon damage.
This gives you the choice of becoming more resistant to damage for more survivability or increasing the amount of damage you can deal to your targets.
Sleight of Hand (Max Rank)
Stat | Value | Affected By |
Drain | 50 Energy | Ability Efficiency |
| Duration | 25 Seconds | Ability Duration |
Damage Increase | 200% | Ability Strength |
| Damage Reduction | 75% | Ability Strength |
Augment Mods: Total Eclipse allows your allies to also gain the effects from Eclipse when they are within 15 meters from you. Obtained from Arbiters of Hexis/Cephalon Suda.
4) Prism

Mirage releases an energy prism that fires lasers in all directions, dealing Radiation damage to enemies within the radius of the prism.
Activating this ability while a prism is still in motion will cause it to explode, blinding enemies who are within its explosion radius.
Sleight of Hand (Max Rank)
Stat | Value | Affected By |
Drain | 50 Energy | Ability Efficiency |
| Drain Per Second | 10 Energy | Ability Efficiency/Duration |
Number Of Lasers | 20 | N/A |
| Radius | 30 Meters | Ability Range |
Duration | 12 SEconds | Ability Duration |
| Blind Duration | 15 Seconds | Ability Duration |
Damage | 250 Radiation | Ability Strength |
| Range | 25 Meters | Ability Range |
Augment Mods: Prism Guard causes the energy prism to follow Mirage but reduces its duration to 4 seconds instead of its normal duration of 18 seconds. Obtained from Arbiters of Hexis/Cephalon Suda.
Also read below our other Warframe Guides
- Acquiring Yareli Guide
- Acquiring Caliban Guide
- Acquiring Sevagoth Guide
- Acquiring Protea Guide
- Acquiring Lavos Guide
- Acquiring Xaku Guide
Verdict
Mirage is well known for being able to create multiple copies of herself and using this to her advantage to deal multiple instances of damage with both melee and ranged weapons.
Her Explosive Legerdemain build is extremely useful when killing multiple enemies which spawn fast, making her a new addition to the line of Hydron and Sanctuary Onslaught favorites.
While some may see her as a lighter Warframe, Mirage can endure more than expected when her abilities such as Eclipse are used at the right time.
High amounts of damage can be obtained by multiple of her builds mainly focusing on Hall of Mirrors, Sleight of Hand, or a Prism Build.



