The Vectis Prime is a primary weapon, a sniper rifle that fires out high caliber rounds capable of dealing great amounts of damage per shot, it is a Prime variant of the Vectis.
The Vectis Prime is the Prime variant of the Vectis, retaining most of its stats with a few changed as well.
The Vectis Prime has the following base stats:
- Accuracy: Has an accuracy of 13.3 able to accurately hit enemies at low to high ranges.
- Critical Chance: Has a 30% chance to deal critical hits per shot. (25% for Vectis)
- Critical Multiplier: Shots deal 2x more damage on critical hits.
- Fire Rate: Fires around 2.67 rounds per second. (1.50 for Vectis)
- Magazine: Capacity of 2 shots per magazine. (1 for Vectis)
- Noise: Shots are alarming and will alert enemies when fired.
- Reload: Takes 0.9 seconds to reload a new magazine. (1 for Vectis)
- Status: Has a 30% chance to proc status effects per shot.
- Trigger: SEMI – fires a round each time the trigger is pulled.
- Damage Types: Deals 140 Impact, 157.5 Puncture and 52.5 Slash (90 Impact, 78.8 Puncture and 56.3 Slash for Vectis)
The Vectis Prime requires a Mastery Rank of 14 before it may be used by players and built using its blueprints and Prime parts.
The Vectis Prime may be crafted with its blueprint and parts which may be obtained by opening relics or by trading with other players.
These contain the blueprint and parts required to craft the Vector Prime:
- Blueprint: Lith A1, Neo A1
- Barrel: Neo N1, Axi C1, Axi H1, Axi T1
- Receiver: Meso V1
- Stock: Neo B1, Axi V2, Axi V3, Axi V4
All of the relics are currently vaulted but ones that players currently possess may still be opened.
The Vectis Prime has great base stats for damage and is capable of dealing very deadly headshots because of its passive zoom ability.
Regardless of its small magazine size, this weapon is capable of quickly unloading rounds at enemies due to its fast rate of fire and reload speed.
When modded well, the user can take good advantage of its stats and scale the damage very high making killing enemies very easy and efficient.
Below are a few sample builds:
Elemental Critical Build
With this build we use Serration and Heavy Caliber to increase our overall damage with the weapon while adding Point Strike for critical chance and Vital Sense for a higher critical multiplier.
For multishot we add Vigilante Armaments and Split Chamber causing an extra round to be fired along with a chance for a third.
To add up to the base damage we add 2 elemental mods which will scale from the base damage stats and give a good bonus against certain enemy types.
This build is useful for dealing critical damage to enemies both mid to long range with capabilities of firing very fast, it can deal great numbers in seconds.
Because of its elemental damage, certain enemies will be weaker against its shots as and may be afflicted with status effects due to the high base status chance the weapon has.
This build uses the same mods from the previous with the exception of trading Heavy Caliber for Argon Scope.
This build does a great deal of critical damage along with the buff from Argon Scope which enhances the weapons critical chance for a few seconds after a headshot.
In order to help with this, build we removed Heavy Caliber due to the accuracy loss to make dealing headshots more accurate.
If one does not plan to deal very long shots, they may instead swap out Vigilante Armaments for another mod and keep Heavy Caliber.
This build makes use of the Argon Scope buff and deals excessive damage to enemies that get hit with a head shot not only because of the critical damage, but the normal bonus damage a head shot do.
The passive zoom ability of the Vectis Prime increases headshot damage when zoomed in.
This build is great for picking off enemies at a distance and very useful in big missions or open worlds.
Elemental Damage and Status
This build utilizes the most of the previous mods with the addition of 2 elemental damage mods.
These may be configured to combine into either a single element or 2 different elements and may be useful for dealing bonus elemental damage to certain types of enemies.
The focus of this build is to deal high amounts of elemental damage to enemies with every shot.
There is a decent chance to still deal critical hits and cause status effects due to the 2 elemental damage and status mods.
This deals a great deal of elemental damage and may destroy certain types of enemies with ease as well as cause status effects depending on which elements are present.
The elemental damage mods and elemental damage and status mods may be rearranging and selected accordingly to the preference of the user.
These are not the only builds available for the Vectis Prime, but they are pretty useful in many situations.
There are tons of ways to mod this weapon and it all can vary depending on the user and their choice of mods.
The Vectis Prime reminds of a sort of bolt action rifle, an old classic that type that can deal great deals of damage.
This weapon is indeed one of the best weapons for sharpshooters especially with its passive that makes headshots deal more damage.
Along with the right mods and the proper build the Vectis Prime can be modified to kill almost any enemy with a single shot.
When configured for headshots the Vectis Prime really puts the one shot, one kill line to use.
This is definitely a beast in the hands of an accurate user and is fun to use when you get all those headshots and a good combo set in.
The Vectis Prime is definitely a weapon of any true marksman.