Inaros is a resilient Warframe who channels the power of sand and the desert, excelling at absorbing damage while draining life from nearby enemies to survive.
He boasts the highest base health of any Warframe, making him an ideal front-line tank capable of sustaining pressure in missions where enemies swarm relentlessly.
Inaros’s combination of self-healing, crowd control, and area manipulation allows him to dominate both solo and squad play, giving players reliable tools to control the battlefield.
How To Get Inaros?
Inaros’s main blueprint comes from the Sands of Inaros quest, which is purchased from Baro Ki’Teer for 100 Ducats and 25,000 Credits or traded from another player.
His component blueprints are also earned during this quest through its vessel challenges, with additional copies available from Cephalon Simaris for 25,000 Standing per component.
Players can obtain his full blueprint set through The Circuit after completing The Duviri Paradox, earning each part as they progress through the different tiers.
Inaros’s main blueprint can also be purchased from Cephalon Simaris for 50,000 Standing, though players must still acquire or buy each component blueprint before crafting him.
Inaros Crafting Requirements
Inaros Main Blueprint
- 25,000 Credits
- 1 Inaros Neuroptics
- 1 Inaros Chassis
- 1 Inaros Systems
- 1 Orokin Cell
Inaros Neuroptics
- 15,000 Credits
- 1,500 Alloy Plate
- 2 Nitain Extract
- 350 Polymer Bundle
- 500 Plastids
Inaros Chassis
- 15,000 Credits
- 3 Neurodes
- 1,000 Nano Spores
- 300 Plastids
- 100 Oxium
Inaros Systems
- 15,000 Credits
- 2 Argon Crystal
- 300 Polymer
- 1,600 Nano Spores
- 500 Circuits
How To Get Inaros Prime?
Inaros Prime was released on July 14, 2020, featuring increased health, energy, and sprint speed compared to Inaros, and debuted alongside Panthera Prime and Karyst Prime.
Stat Comparison
Base Stat | Inaros | Inaros Prime |
Health | 2310 | 2415 |
| Shield | 0 | 0 |
Armor | 240 | 240 |
| Energy | 150 | 190 |
Sprint Speed | 1 | 1.05 |
Inaros Prime Void Relics
Main Blueprint | Chassis Blueprint | Neuroptics Blueprint | Systems Blueprint |
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Inaros Prime Crafting Requirements
Inaros Prime Blueprint
- 25,000 Credits
- 1 Inaros Prime Neuroptics
- 1 Inaros Prime Chassis
- 1 Inaros Prime Systems
- 5 Orokin Cell
Inaros Prime Neuroptics
- 15,000 Credits
- 5,500 Alloy Plate
- 6 Neural Sensors
- 225 Oxium
- 2 Argon Crystal
Inaros Prime Chassis
- 15,000 Credits
- 2 Nitain Extract
- 4,750 Nano Spores
- 1,400 Rubedo
- 8 Morphics
Inaros Prime Systems
- 15,000 Credits
- 10 Control Module
- 3 Tellurium
- 4,300 Ferrite
- 1,450 Circuits
If you would like to know some of the effective “Inaros Builds” then check out the below link:
Inaros Abilities
Passive Ability
When Inaros enters bleedout, he entombs himself in a Sarcophagus and incarnates as a sand version of himself, giving him the chance to self-revive.
Inaros will have the ability to siphon the life force of nearby enemies, which eventually allows him to revive himself if no allies are near to help him.
1) Desiccation
Inaros blasts enemies with a wave of cursed sand that blinds enemies, inflicting stagger upon those within range.
In addition to this, Inaros steals a percentage of health based on the damage that is dealt by this ability, providing him with a way to heal himself.
Desiccation (Max Rank)
Stat | Value | Affected By |
Drain | 25 Energy | Ability Efficiency |
| Damage | 150 True | Ability Strength |
Range | 15 Meters | Ability Range |
| Duration | 8 Seconds | Ability Duration |
Damage/Second | 8 True | Ability Strength |
| Life Steal | 25% | N/A |
Augment Mods:
- Desiccation’s Curse causes a Swarm Kavat that can spread Scarab Swarms when an enemy is killed while blinded. Obtained from Arbiters of Hexis/The Perrin Sequence.
2) Sandstorm
Inaros shifts into a living sandstorm, which causes enemies to be lifted, thrown around, and pulled towards him.
Enemies who are pulled into the whirlwind end up being devoured by Inaros, which heals him depending on how many enemies are caught.
Sandstorm (Max Rank)
Stat | Value | Affected By |
Drain | 25 Energy | Ability Efficiency |
| Damage/Second | 500 Slash | Ability Strength |
Radius | 7.5 Meters | Ability Range |
| Duration | 4 Seconds | Ability Duration |
Health/Enemy | 50 | Ability Strength |
Augment Mods:
- Elemental Sandstorm increases Sandstorm’s Ability Range and adds a chance to inflict Status Effects based on the Damage Types of Inaros’ equipped Melee Weapon. Obtained from Arbiters of Hexis/The Perrin Sequence.
3) Scarab Shell
Activating this ability causes Inaros to drain his health to form armor that protects him from damage and absorbs Status Effects.
A bar is displayed showing how much armor is generated, and this ability may be activated early to stop channeling early.
Scarab Shell (Max Rank)
Stat | Value | Affected By |
Drain | 5% | Ability Efficiency |
| Armor | 350 | Ability Strength |
Health | 2,500 | Ability Duration |
Augment Mods:
- Negation Armor prevents Inaros from entering bleedout when taking fatal damage, but results in him receiving the Slash Status effect after a brief period of invulnerability. Obtained from Arbiters of Hexis/The Perrin Sequence.
4) Scarab Swarm
Inaros summons a Scarab Swarm to attack enemies, which guarantees they are inflicted with the Corrosive Status Effect.
Enemies that are killed as a result of this ability will cause a Swarm Kavat to be summoned that fights alongside Inaros, guiding the Scarabs to enemies.
Scarab Swarm (Max Rank)
Stat | Value | Affected By |
Drain | 100 Energy | Ability Efficiency |
| Damage | 241 Corrosive | N/A |
Range | 30 Meters | Ability Range |
| Spread Range | 12 Meters | Ability Range |
Duration | 15 Seconds | N/A |
Verdict
Inaros is exceptional at soaking damage and disrupting enemy formations, using his sand-based abilities to heal, immobilize, and destroy foes while remaining highly survivable.
With properly modded gear, Inaros can handle high-level missions and boss encounters, making him one of the most durable and self-sufficient Warframes in the game.
His abilities give him strong versatility, allowing him to adapt to both defensive objectives and aggressive pushes, making him a dependable choice for nearly any mission type.



