Witchcraft or Witch Powers will be unlocked as soon as you complete the first Seasonal Quest (Oaths and Debts) and this leads to you accessing the Altars of Witchcraft.
You may spend Restless Rot to purchase Witch Powers and they will later be available to equip in the slots in the Witchcraft menu. (Next to the equipment tab)
Once a Witch Power has been purchased, you may spend additional Restless Rot to upgrade it, which increases its effectiveness.
List of All Witch Powers
- Firebat Servants
Summons Firebats every 2 seconds that swarm your enemies, dealing Fire Damage across a certain number of attacks.
At Rank 6, the Firebats will attack the same target 15 times and will stun their victims for 3 seconds.
- Abyssal Resonance
Triggers an explosion that deals Shadow Damage after you spend 250 Primary Resource, which also adds a stack of Abyssal Resonance.
Each stack of Abyssal Resonance increases its size by 260% and damage by 130% up to 780% and 260% respectively.
At Rank 10, Every third explosion pulls in enemies.
- Wave of Woe
Your skill launches Wave of Woe when they deal damage, which causes them to deal additional Shadow Damage that bounces between nearby monsters of the same family.
At Rank 5, Wave of Woe now always bounces at least 5 times and deals 15% increased damage each time.
- Purging Touch
Your Eldritch Effects will deal a certain percentage of increased damage when attacking Headrotten enemies and at Rank 10, The damage bonus extends to all monsters.
- Shaken Soul
Your Eldritch Effects apply Vulnerable for a certain duration and at Rank 10, Psyche and Growth & Decay damage also apply Vulnerable for half the normal duration.
- Hex of Flames
Luck Hit gives you a certain chance to inflict Hex of Flames, which causes enemies afflicted with the debuff to take 15 additional Fire Damage from you.
At Rank 7, Critical Strikes on enemies afflicted with Hex of Flames will cause the Fire Damage to be an explosion in the area instead.
- Twilight Warding
After a certain duration, you gain a Barrier equal to 30% of your Maximum Life for 5 seconds and at Rank 12, the barrier will deflect enemy projectiles.
- Force of Will
Killing enemies will increase your next Overpower by a certain percentage up to a fixed maximum amount and at Rank 4, the damage bonus extends to the next 2 Overpowers instead of 1.
- Life Link
Automatically link yourself with 3 surrounding monsters, which causes them to take a high amount of increased damage when you take damage.
At Rank 15, using a Defensive, Macabre, or Subterfuge Skill will convert the linked damage into guaranteed Critical Strikes for 10 seconds.
- Hex of Shattering
Your Witchcraft Effects’ damage inflicts Hex of Shattering, which causes enemies to deal reduced damage for 5 seconds.
At Rank 8, applying Hex to a Headrotten enemy will guarantee Critical Strikes against them for 5 seconds.
- Aura of Misfortune
You apply Aura of Misfortune to non-Boss enemies, which causes them to have a certain chance to stumble and do nothing when they attempt to attack you.
At Rank 5, Aura of Misfortune will increase your Movement Speed by 15% and slows enemies near you by 30%
- Aura of Lament
The first time you damage an enemy, they will be contaminated with Aura of Lament for a certain duration, which slows them by 70% and grants you 3 Primary Resources per second.
If the host dies, Aura of Lament will transfer to a new enemy and will retain its previous duration while continuing with its effects.
Only one Aura of Lament can be created and this has a cooldown of 30 seconds once upgraded to Rank 15, you will be able to maintain 2 auras.
- Poison Frog Servant
Summons a Poison Frog to repeatedly attack enemies, dealing a certain amount of Poisoning Damage to enemies across 3 seconds.
When the Poison Frog servant dies, it will explode violently and deal Poison Damage that is guaranteed to Critically Strike.
At Rank 5, Poison Frog’s attacks will pull enemies and taunt them for 1 second.
- Soul Harvest
Using a Cooldown will cause you to gain 1% Primary Core Stat for each enemy surrounding you, which lasts a certain period.
At Rank 9, Soul Harvest will have infinite duration while enemies are surrounding you.
- Hex of Whispers
Every 5 seconds, the next damage that you deal will inflict Hex of Whispers, which causes you to deal additional Shadow Damage to them.
After damaging an enemy affected by Hex of Whispers, the hex will transfer to another enemy, and this may only happen 6 times.
At Rank 7, All negative effects from you are cleanses and you are granted 8 Fortify after Hex of Whispers reaches its maximum transfers.
- Decay Augmentation
Your Witchcraft Effects deal an additional 21% of their Base Damage over 5 Seconds, which will be dealt as Bleeding, Burning, Poisoning, or Shadow Damage Over Time. (Depends on class)
At Rank 10, Enemies that suffer from your damage over time effects who take damage exceeding 85% of their life will be executed.
- Grow
After casting an Ultimate Skill, your Servants, Minions, and Companions are empowered with dark magics, causing them to grow larger in size and deal bonus Summoning Damage.
At Rank 11, your Summons deal guaranteed Critical Strikes while they are enlarged.
- Aura of Siphoning
Create an Aura of Siphoning around you, which deals a certain amount of Poison Damage every second to nearby enemies.
At Rank 10, each time Aura of Siphoning deals damage, you will be healed for 1% of your Maximum Life.
- Breath of the Coven
Dealing damage or applying Crowd Control with Eldritch, Psyche, or Growth & Decay effects will increase your Attack Speed by a certain percentage for 10 seconds.
This effect may stack up to a fixed amount and once upgraded to Rank 8, you gain 25% Lucky Hit Chance when all bonuses are active.
- Hex Specialization
Your Hexes become more potent by a certain percentage and at Rank 10, you gain 20% Critical Strike Chance against enemies affected by your hexes.
- Aura Specialization
Your Auras have their size increased by a certain percentage and at Rank 10, you deal 35% increased Critical Strike Damage to enemies within the area of your auras.
- Hex Specialization
Your Hexes become more potent by a certain percentage and at Rank 10, you gain a 20% Critical Strike Chance against enemies affected by your Hexes.
List of All Unique Witch Powers
- Doom Orb
An orb of Eldritch energy circles around you, damaging enemies that it touches to deal Fire Damage while occasionally launching itself at enemies and returning to you.
At Rank 5, Kills or damage to Bosses will empower the Orb’s damage by 5%, and after 100% is reached, the orb will explode to deal Fire Damage to enemies before reforming. (3 seconds)
- Vengeful Spirit Servant
A Vengeful Spirit is summoned after a certain amount of time that caused damage to be redirected to it for a short duration.
At Rank 5, the Vengeful Spirit will rush to 8 nearby enemies and deal Shadow Damage to them after its life has been depleted.
- The Cycle
Dealing damage provides you with a 15% chance to grow a flower that reacts when stepped on, which will deal Poisoning Damage to enemies or heal your allies.
A flower can only activate once and can only grow on a specific enemy every 2 seconds while at Rank 5, the flower’s effects are applied to an area instead.
- Piranhado
A Piranhado is summoned when an enemy is affected by both a Hex and an Aura, causing it to pull enemies and deal Physical Damage to them over a certain period.
A Piranhado may only be summoned every 20 seconds and once Rank 5 is reached, it will seek out enemies near you.
