Warframe: Neutralizer Builds (Our Tested Builds)

The Neutralizer is Cyte-09’s Exalted Sniper Rifle, which he can summon using his fourth ability called Neutralizer during missions.

Unleashing this weapon upon his enemies will result in devastating amounts of damage to not just one enemy but multiple ones if a weak point is targeted.

Not only can this weapon be modded to improve its damage, but it also gains a huge boost from the Neutralizer ability, which summons it, modifying its damage to a certain extent.

Neutralizer Builds

1) Standard Sniper Build (Critical Build)

Our Standard Sniper Build offers a good amount of Critical Damage, which can be deadly to almost any enemy due to the Neutralizer ability.

Featuring a single Elemental Combination that you can alter depending on what faction you are going up against, the additional damage goes a long way.

Target Acquired has been added for those who aim to score headshots while Galvanized Chamber boosts the amount of damage your enemies take.

You can swap out Point Strike for Critical Delay and Speed Trigger with Vile Acceleration if you are comfortable with the negative stats.

2) Weak Point Shooter (Weak Point Critical Chance Build)

Focusing more on targeting weak points, this build utilized Primary Acuity as it adds 350% Weak Point Damage and 350% Weak Point Critical Chance.

These alone are enough to boost the damage of the build and making things even more intense are the added damage from the other mods.

The build retains Target Acquired for bonus Headshot Damage while we use Critical Delay and Vile Acceleration to get more Critical Damage and shots being fired faster. (You can change these)

The Elemental Combination can be altered depending on the faction you will be fighting as the additional damage from using their weakness can make quick work of any target.

3) Rapid Fire Sniper Build (Fire Rate Build)

Sometimes you may find yourself killing enemies easily with a single shot and to make things even faster, an increase in Fire Rate can speed up your missions.

This build is useful for missions where you go up against enemies that are easy to take out and we have added Bane of Grineer for a slight boost along with other mods.

You can of course swap Bane of Grineer for a mod that deals extra damage against another faction or another mod that you prefer.

The rest of the mods in this build focus on providing you with a faster rate of fire, increased critical chance, and reload speed to quickly snipe your targets.

4) Slow And Steady Sniper Build (Heavy Damage Build)

If you fancy dealing an insane amount of damage and don’t mind the casual speed of the Neutralizer, this build will have your enemies crumbling in an instant.

The mods added in this build increase the Critical Chance and the damage dealt to your targets, mainly when you score shots against their weak points.

Semi-Rifle Cannonade goes hand in hand with Critical Delay as it cancels out the reduced Fire Rate while Primary Acuity boosts your damage and Critical Chance when landing hits on weak points.

We added High Voltage and Malignant Force to fill in the build but these may be replaced with Stormbringer and Infected Clip or similar mods for even more damage.

Verdict

The Neutralizer on its own is a deadly weapon but what makes it even more powerful is how Cyte-09 is modded since his Ability Strength affects its overall damage.

Since the Neutralizer has rounds that ricochet off of weak points and seek out other enemies’ weak points, killing groups of enemies becomes extremely easy.

Regardless of the mods you add, this Exalted Sniper Rifle packs a punch and becomes insanely powerful when both the weapon and Cyte-09 are modded well.

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Michael James

Michael James has been an avid gamer since he was young. He loves to play video games and enjoys writing about it to share his experience and ideas with others. Aside from playing, he also enjoys helping other gamers both ingame and on-site.

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