Banshee turns sound into a deadly weapon, using powerful sonic attacks to expose enemy weaknesses, disrupt their movements, and leave them vulnerable to devastating damage.
The Iceblade of Narin update has given her abilities several improvements, allowing her to move more freely during combat while gaining additional ways to survive.
With her improved abilities and useful Augment Mods, Banshee offers several playstyles that focus on dealing damage, controlling enemies, or supporting allies.
How To Get Banshee?
Banshee can be obtained by researching her blueprints at the Tenno Lab in a Clan Dojo, where members can contribute resources to unlock her for the entire clan.
Once the research has been completed, players can replicate her main blueprint and component blueprints using Credits before crafting them in the Foundry.
Joining a clan that has already completed the research allows players to replicate her blueprints immediately without contributing any additional research resources.
Free Banshee Login Reward
Players who log in between September 23 and October 7, 2026, can claim a free Banshee and a fully built Forma as part of the Iceblade of Narin update.
This limited-time reward allows players to obtain Banshee without researching or crafting her blueprints, making it easier to try her updated abilities.
Banshee Crafting Requirements
Banshee Main Blueprint
- 25,000 Credits
- 1 Banshee Neuroptics
- 1 Banshee Chassis
- 1 Banshee Systems
- 1 Orokin Cell
Banshee Neuroptics
- 15,000 Credits
- 150 Circuits
- 1 Neural Censors
- 200 Polymer Bundle
- 500 Salvage
Banshee Chassis
- 15,000 Credits
- 1 Morphics
- 900 Ferrite
- 50 Rubedo
Banshee Systems
- 15,000 Credits
- 1 Control Module
- 1 Morphics
- 500 Salvage
- 400 Plastids
How To Get Banshee Prime?
Banshee Prime was released on February 28, 2017, alongside Euphona Prime and Helios Prime, offering improved defensive stats, additional Energy, and increased Sprint Speed.
Her main blueprint and components can be obtained by opening the appropriate Void Relics, although their availability depends on the current Prime Resurgence rotation.
Players can also trade with others to obtain Banshee Prime blueprints and components if they do not have access to the required Relics.
Stat Comparison
Base Stat | Banshee | Banshee Prime |
Health | 270 | 370 |
| Shield | 270 | 270 |
Armor | 105 | 135 |
| Energy | 175 | 215 |
Sprint Speed | 1.1 | 1.15 |
Banshee Prime Void Relics
Main Blueprint | Chassis Blueprint | Neuroptics Blueprint | Systems Blueprint |
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Banshee Prime Crafting Requirements
Banshee Prime Blueprint
- 25,000 Credits
- 1 Banshee Prime Neuroptics
- 1 Banshee Prime Chassis
- 1 Banshee Prime Systems
- 5 Orokin Cell
Banshee Prime Neuroptics
- 15,000 Credits
- 2 Neural Sensors
- 6,000 Alloy Plate
- 1,500 Circuits
- 2 Nitain Extract
Banshee Prime Chassis
- 15,000 Credits
- 10 Morphics
- 1,500 Cryotic
- 2,000 Rubedo
- 2 Nitain Extract
Banshee Prime Systems
- 15,000 Credits
- 2 Argon Crystal
- 10 Control Module
- 300 Oxium
- 4,500 Ferrite
If you would like to know some of the effective “Banshee Builds” then check this guide: https://progametalk.com/warframe/banshee-build/
Banshee Abilities
Banshee’s abilities revolve around sonic attacks that weaken enemies, reveal their vulnerable areas, and disrupt groups of targets during combat.
The Iceblade of Narin update introduced several changes to her abilities, improving their effectiveness while allowing her to remain more mobile
Passive Ability
Banshee’s weapons are automatically silenced, allowing her to attack enemies without producing weapon noise that would normally alert nearby targets.
Casting any of her abilities also applies maximum Puncture Status to enemies within 10 meters, weakening nearby targets and providing additional protection during combat.
1) Sonic Boom
Banshee unleashes a powerful sonic shockwave that damages enemies in front of her, pushing them backward and stunning them while reducing their Armor.
The ability now deals 250 Impact Damage and removes 70% of affected enemies’ Armor, with Ability Strength increasing the reduction up to 100%.
Sonic Boom can be cast while moving, applies a guaranteed Impact Status Effect, and destroys resource containers and other breakable objects caught in its path.
Sonic Boom (Max Rank)
Stat | Value | Affected By |
Drain | 25 Energy | Ability Efficiency |
| Range | 15 Meters | Ability Range |
Damage | 250 Impact | Ability Strength |
| Push Force | 5 | Ability Strength |
Armor Reduction | 70% | Ability Strength |
Sonic Boom Augment: Sonic Siphon
Sonic Siphon replaces the former Sonic Fracture augment, allowing Banshee to gain bonus Armor for 20 seconds whenever Sonic Boom strikes an enemy.
The bonus can reach a maximum of 1,500 Armor, and hitting another enemy with Sonic Boom refreshes its duration to maintain the additional protection.
2) Sonar
Banshee uses acoustic detection to locate enemies within a large radius, revealing their positions and highlighting vulnerable areas that receive significantly increased damage.
These highlighted areas are now treated as proper Weak Points, allowing them to interact with compatible Mods, Arcanes, and other enhancements.
Sonar prioritizes previously unmarked body parts when highlighting enemies, making it easier to identify additional Weak Points while allowing Banshee to recast the ability.
Sonar (Max Rank)
Stat | Value | Affected By |
| Drain | 50 Energy | Ability Efficiency |
| Radius | 35 Meters | Ability Range |
| Duration | 30 Seconds | Ability Duration |
| Damage Multiplier | 5x | Ability Strength |
Sonar Augment: Resonance
Resonance causes Sonar to spread to nearby enemies whenever an affected target is killed by striking one of its highlighted Weak Points.
This allows Sonar to affect additional enemies without requiring Banshee to repeatedly cast the ability, making it particularly useful against large groups.
3) Silence
Banshee surrounds herself with an aura that stuns nearby enemies while interfering with their perception and ability to respond to gunfire and Warframe attacks.
Silence can now be recast while active, refreshing its duration and reapplying its stun to enemies within range without forcing Banshee to stop moving.
This allows Banshee to maintain control over nearby enemies, particularly during missions where additional targets continue entering the affected area..
Silence (Max Rank)
Stat | Value | Affected By |
Drain | 75 Energy | Ability Efficiency |
| Radius | 20 Meters | Ability Range |
Duration | 30 Seconds | Ability Duration |
Silence Augment: Savage Silence
Savage Silence increases Finisher Damage against enemies affected by Silence, making it useful for builds that rely on performing Finishers against stunned targets.
The augment remains unchanged following the Iceblade of Narin update and can still be used to improve Banshee’s effectiveness in close-range combat.
4) Sound Quake
Banshee releases powerful sonic reverberations into the surrounding area, creating a damaging field that lasts for 25 seconds without requiring her to remain stationary.
Enemies caught within Sound Quake receive guaranteed Blast Status Effects, allowing the ability to damage multiple targets while Banshee continues fighting.
Sound Quake also destroys containers throughout its affected area, while Banshee gains brief invulnerability during the initial cast to protect her from incoming damage.
Sound Quake (Max Rank)
Stat | Value | Affected By |
Drain | 75 Energy | Ability Efficiency |
| Duraiton | 25 Seconds | Ability Duration |
Radius | 20 Meters | Ability Range |
| Damage/Second | 200 Blast | Ability Strength |
Sound Quake Augment: Gaseous Quake
Gaseous Quake replaces Resonating Quake and restores Sound Quake’s previous channeling mechanics, requiring Banshee to remain stationary while continuously damaging enemies.
The augment adds Gas Damage and Gas Status Effects, with damage increasing every second until it reaches its maximum multiplier, although Energy consumption also rises.
Its damaging area persists briefly after channeling ends, allowing Banshee to continue affecting nearby enemies even after she stops using the ability.
Banshee Playstyle
Banshee can be used to weaken enemies, control large groups, and increase weapon damage through her abilities, making her suitable for several different playstyles.
1) Weak Point Damage
Sonar is one of Banshee’s most useful abilities for increasing damage, allowing players to identify vulnerable areas and deal significantly more damage by targeting them.
Combining Sonar with Resonance allows the effect to spread between enemies, making it easier to maintain additional damage bonuses throughout encounters.
2) Armor Reduction and Survivability
Sonic Boom provides a reliable way to reduce enemy Armor while pushing nearby threats away, giving Banshee additional protection when surrounded.
Equipping Sonic Siphon further improves her survivability by granting bonus Armor whenever Sonic Boom hits an enemy, making it useful during longer missions.
3) Crowd Control
Silence and Sound Quake allow Banshee to disrupt groups of enemies, with Silence stunning nearby targets while Sound Quake damages enemies across a larger area.
Combining these abilities provides opportunities to control enemy movement, protect mission objectives, and create openings for attacking vulnerable targets.
Verdict
Banshee’s rework has improved her ability to deal damage, weaken enemies, and survive difficult encounters without sacrificing her original sound-based playstyle.
Her updated abilities offer better synergy, allowing players to combine Armor reduction, Weak Point damage, and crowd control while maintaining greater mobility during combat.
With several useful Augment Mods and multiple ways to build around her abilities, Banshee remains a versatile Warframe for both solo and squad missions.



