Palworld 1.0 New Pals List With Names

Palworld 1.0 brought a huge expansion to the Pal roster, adding dozens of creatures across the new regions, existing areas, and the game’s endgame content.

The update added new combat Pals, base workers, mounts, and powerful endgame creatures, giving players plenty of new options to catch, breed, and add to their teams.

Alongside the completely new species, 1.0 also introduced a large selection of elemental and regional variants based on Pals that were already in the game.

What Kind of Pals Were Added in 1.0?

The 1.0 release added 47 completely new Pal species and 25 new variants, bringing 72 official new Pal entries to the game.

The new roster covers everything from early-game Pals found on the existing islands to powerful creatures tied to Sunreach, the World Tree, and other endgame areas.

Several of the new Pals are also designed around specific roles, including high-level base workers, combat specialists, mounts, and powerful bosses encountered during the 1.0 progression.

New Pals in 1.0

The 47 new species are completely new Pal entries rather than alternate versions of creatures that already existed before the 1.0 release.

Many of these Pals are found throughout the expanded Palpagos Islands, while others appear in Sunreach, the World Tree, or through special encounters and progression.

Some of the most notable additions include Eidrolon, Sekhmet, Aegidron, Shaolong, Silvance, Dandilord, and Panthalus, giving players several powerful options for both combat and base management.

New Pal Variants

The 1.0 update also added 25 variants, giving existing Pals new elemental forms with different abilities, work suitability, and uses.

These variants include forms such as Ignis, Cryst, Terra, Noct, Lux, Primo, and Botan, with some providing completely different roles from their original versions.

Several variants are particularly valuable for endgame players, including Eidrolon Ignis, Knocklem Ignis, Celesdir Noct, Tetroise Primo, and Starryon Primo.

List of New Pals Added in 1.0

Listed below are the 47 completely new Pal species introduced in Palworld 1.0, arranged by their current Paldeck number for an easy reference to the new additions.

  • #013 — Pupperai
  • #014 — Clovee
  • #047 — Amione
  • #050 — Wispaw
  • #059 — Muffly
  • #062 — Puffolt
  • #081 — Elgrove
  • #090 — Leafan
  • #100 — Needoll
  • #105 — Moldron
  • #115 — Majex
  • #120 — Gildra
  • #128 — Skutlass
  • #131 — Pierdon
  • #133 — Snugloo
  • #136 — Carnibora
  • #138 — Dualith
  • #140 — Sekhmet
  • #142 — Tetroise
  • #156 — Bulldosu
  • #162 — Valentail
  • #163 — Snock
  • #164 — Souffline
  • #165 — Lapiron
  • #166 — Hoodle
  • #167 — Slowatt
  • #168 — Bakemi
  • #169 — Solmora
  • #170 — Lapure
  • #171 — Eidrolon
  • #172 — Dynamoff
  • #173 — Tropicaw
  • #174 — Flaracle
  • #175 — Ophydia
  • #176 — Dupin
  • #177 — Roujay
  • #178 — Venusa
  • #179 — Mycora
  • #180 — Loomen
  • #181 — Wistella
  • #182 — Solenne
  • #183 — Renjishi
  • #184 — Aegidron
  • #192 — Shaolong
  • #193 — Silvance
  • #194 — Dandilord
  • #203 — Panthalus

These new species expand the Pal roster with a wide range of new combat, exploration, transportation, and base management options for players to discover.

List of New Pal Variants Added in 1.0

The 25 new variants are separate from the 47 new species and give existing Pals new forms, elements, and abilities, with each variant identified by its suffix and Paldeck number..

  • #023B — Tanzee Ignis
  • #039B — Woolipop Terra
  • #048B — Gloopie Primo
  • #054B — Univolt Cryst
  • #072B — Polapup Terra
  • #081B — Elgrove Cryst
  • #089B — Petallia Ignis
  • #096B — Beakon Cryst
  • #098B — Rayhound Cryst
  • #100B — Needoll Noct
  • #105B — Moldron Cryst
  • #116B — Sibelyx Primo
  • #128B — Skutlass Ignis
  • #130B — Starryon Primo
  • #131B — Pierdon Cryst
  • #138B — Dualith Noct
  • #141B — Prixter Lux
  • #142B — Tetroise Primo
  • #148B — Nitemary Botan
  • #149B — Smokie Cryst
  • #157B — Celesdir Noct
  • #159B — Knocklem Ignis
  • #163B — Snock Terra
  • #169B — Solmora Lux
  • #171B — Eidrolon Ignis

These variants give several existing Pals completely different elemental identities and can also introduce new Partner Skills, work suitability, or combat roles.

Notable New Pals To Look Out For

Not every new Pal serves the same purpose, with some additions standing out because of their combat strength, base work suitability, or unique Partner Skills.

The World Tree additions are particularly useful for endgame players, with Pals such as Silvance, Dandilord, Shaolong, Aegidron, and Solenne offering strong work specializations.

The new variants are also worth checking out, as several gain different elements and abilities that make them useful for specific builds and activities.

Astralym & The Special 1.0 Pals

Astralym deserves a separate mention because it appears as #204 in the Paldeck and was introduced with 1.0, but it is an uncatchable final boss rather than one of the 72 official collectible additions.

The same distinction is useful for players completing the Paldeck, since the official 1.0 count remains 47 new species plus 25 variants, while Astralym is an additional boss entry outside that collectible total.

Verdict

Palworld 1.0 massively expanded the Pal roster, adding 47 completely new species alongside 25 variants that give familiar Pals new elements and abilities.

The new roster also adds several powerful endgame Pals, specialized workers, new mounts, and creatures tied directly to the game’s expanded areas and progression.

Whether you are completing the Paldeck, building new teams, or looking for stronger base workers, the 1.0 additions give you plenty of new Pals worth hunting down.

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Michael James

Michael James has been an avid gamer since he was young. He loves to play video games and enjoys writing about it to share his experience and ideas with others. Aside from playing, he also enjoys helping other gamers both ingame and on-site.

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