Vaykor Hek Build 2023 Guide

The Vaykor Hek is a primary weapon, it is the Vaykor variant of the Heka shotgun made by the Grineer resembling a four-barreled shotgun.




The Vaykor Hek has the following stats:


  • Accuracy: Has an accuracy of 9.1 able to accurately hit enemies at low to medium ranges.
  • Critical Chance: Has a 25% chance to deal critical hits per shot. (10% for Hek)
  • Critical Multiplier: Shots deal 2x more damage on critical hits.
  • Fire Rate: Fires around 3 projectiles per second. (2.17 for Hek)
  • Magazine: Capacity of 8 shots per magazine. (4 for Hek)
  • Noise: Shots are alarming and will alert enemies when fired.
  • Reload: Takes 2.3 seconds to reload a new magazine. (2 for Hek)
  • Status: Has a 25% chance to proc status effects per shot.
  • Trigger: SEMI – fires projectile when trigger is pulled.
  • Damage Types: Deals 76.8 Impact, 341.3 Puncture and 105 Slash Damage. 

The Vaykor Hek requires a Mastery Rank of 12 before it may be used by players.

  • High base damage
  • High puncture damage
  • High critical chance
  • High status chance
  • Narrow spread for single targets
  • Moderate magazine capacity
  • Innate justice effect
  • Has 2 polarities
  • No elemental damage
  • Requires mastery rank of 12
  • Low spread for multiple enemies
  • High recoil
  • Fall off between 10-25 meters
  • Slightly slow reload speed
  • Requires frequent reloading
  • Slightly low impact damage
  • Slightly low slash damage


In order to acquire the Vaykor Hek, it must be purchased using points from the Steel Meridian syndicate or bought from players via trade.


Sample Builds

The Vaykor Hek sports a good amount of base damage which other elemental damage will greatly scale from.

Although it is a shotgun, it has a narrower spread and is capable of hitting an enemy with multiple pellets in a shot which may work well with punch through.

Its high critical chance and status chance make it very customizable depending on the type of build its user wants to go for.

Below are a few sample builds:

Physical Critical Build


With this build we use Primed Point Blank/Point Blank for increasing our overall damage and Primed Ravage/Ravage for a higher critical multiplier along with Blunderbuss for a higher critical chance.

We add Hell’s Chamber for to gain multishot allowing the Vaykor Hek to fire an additional shot along with a small chance to fire another one along with it.

To be able to make up for the narrow spread, we add Seeking Fury in order for its pellets to penetrate and hit multiple enemies as well as a slight increase in reload speed.

For an addition to its base damage, we add Breach Loader, Sweeping Serration and Full Contact to increase each physical damage type.

This build aims to deal high amounts of physical damage which can be used against several types of enemies due to the high amounts of damage that the weapon has.

Along with its high base damage the critical hits will increase the damage per second of the weapon greatly which goes well with its fast rate of fire.


Elemental Critical Build


Similar to the previous build we aim to deal critical damage and retain majority of the mods.

Adding elemental damage to the build is done by equipping 2 elemental damage mods which will scale based on the base damage of the Vaykor Hek.

This build aims to deal high amounts of critical damage although instead of dealing it as physical damage we aim to add elemental damage.

We use elemental damage which may prove well when causing additional damage to enemies weak against the chosen element.

The combined element depends on which set of elemental damage mods the user equips and may be configured to other elements depending on the user.

Status effects may occur as well due to the good status chance the weapon has.


Shrapnel Shot Build


This build is the same as the Elemental Critical Build except for the Vigilante Armaments mod being replaced with Shrapnel Shot.

This gives a buff to the user after killing enemies providing them with 99% additional critical chance for 9 seconds.

This build aims to deal successive critical hits by killing enemy after enemy making the additional critical chance affect the user over and over again.


Status Build


Focusing on status in this build we keep Primed Point Blank/Point Blank, Hell’s Chamber, Vigilante Armaments and Seeking Force.

We swap out the other mods with the four elemental damage and status mods.

This build deals good elemental damage with a very high chance to cause status effects capable of weakening them, dealing area of effect damage or damage over time.

The elemental damage will provide extra damage against certain types of enemies depending on how the user arranges the elemental damage and status mods to create 2 combined elements.


These are not the only builds available for the Vaykor Hek, but they are pretty useful in many situations.

There are tons of ways to mod this weapon and it all can vary depending on the user and their choice of mods.


Along with its high critical and status chance, the Vaykor Hek deals a substantial amount of damage and with the addition of elemental damage or physical damage mods.

It scales up even higher capable of dealing devastatingly accurate damage to single or multiple enemies.

Its narrow spread allows hitting with more accuracy and allows you to kill enemies from a fair distance.

Depending on the build the Vaykor Hek can be customized for different situations and despite its limited magazine size, it does the job well.

Who needs a large magazine when all it takes is one shot.


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