Spiritborns are versatile fighters and can be built to either withstand damage or deal heaps of it when on the battlefield.
Thanks to the different Spirits that they can call upon, there are multiple ways to approach your enemies in a fight to quickly slaughter them.
To help you get started with some of your Spiritborn Builds, we have prepared a collection of some that we have come up with.
Spiritborn Builds
Pestilent Swarm Build
Our Pestilent Swarm build focuses on you dealing damage to enemies with the use of several Pestilent Swarms rotating around you while you use your other skills.
This allows you to easily clear out enemies and Poison Damage is great for taking down bosses but there are also surprises to this build.
Thanks to the Exalted Devourer upgrade, the majority of the enemies you come across will immediately die when they are poisoned.
Your combo would involve rushing in with Withering Fist and Finishing enemies off with Stinger while also using Touch of Death.
The Devourer can be summoned to deal massive damage and if you use Vortex first, using The Devourer will reset its cooldown, allowing you to pull enemies in.
This build pretty much turns you into walking death that destroys enemies that get in your way with a lot of damage and poisoning.
Active Skills
- Basic Skill – Withering Fist (Enhanced Withering Fist)
- Core Skill – Stinger (Advantageous Stinger)
- Focus – Toxic Skin (Measured Toxic Skin)
- Focus – Vortex (Replenishing Vortex)
- Potency – Touch of Death (Invasive Touch of Death)
- Ultimate – The Devourer (Exalted Devourer)
Passive Skills
- Vigorous (Core)
- Velocity (Core)
- Follow Through (Core)
- Focal Point (Focus)
- Ravenous (Potency)
- Oppressive (Potency)
- Resolution (Ultimate)
- Spiritual Attunement (Ultimate)
- Supremacy (Ultimate)
- Sustenance (Ultimate)
- Initiative (Ultimate)
- Intricacy (Ultimate)
Recommended Aspects
- Aspect of Infestation
- Aspect of Pestilence
- Aspect of Soil Power
- Insatiable Aspect
Recommended Equipment
- Ring of Writhing Moon
Destructive Eagle Build
Our Destructive Eagle Build is mainly a building that focuses on the use of Eagle abilities with certain enhancements to make them more effective.
This build has you rushing to enemies and using Soar to quickly jump in and out of battle, which makes it easy to make enemies near you Vulnerable.
A recommended combo for your skill order would be to use Soar to get near enemies and use Vortex to draw them closer before you cast The Seeker.
This building works with both groups of enemies as well as single targets, making it an all-around build that has good mobility.
Thanks to the Intricacy and Prodigy’s Tempo passives, you won’t have that much trouble when it comes to cooldowns.
Both Spirit Hall choices will include the Eagle Spirits as this makes builds more effective with the addition of mobility and Critical Chance bonuses.
Active Skills
- Basic Skill – Thunderspike (Sharp Thunderspike)
- Core Skill – Quill Volley (Advantageous Quill Volley)
- Focus – Vortex (Replenishing Vortex)
- Focus – Soar (Replenishing Soar)
- Potency – Razor Wings (Invasive Razor Wings)
- Ultimate – The Seeker (Exalted Seeker)
Passive Skills
- Follow Through (Core)
- Vigorous (Core)
- Velocity (Core)
- Focal Point (Focus)
- Apex (Focus)
- Brilliance (Potency)
- Acceleration (Potency)
- Resolution (Ultimate)
- Spiritual Attunement (Ultimate)
- Supremacy (Ultimate)
- Sustenance (Ultimate)
- Initiative (Ultimate)
- Intricacy (Ultimate)
Recommended Aspects
- Aspect of Sky Power
- Aspect of Empowered Feathers
- Aspect of Fleet Wings
- Aspect of Recalling Feathers
Recommended Equipment
- Sepazontec
- Loyalty’s Mantle
More Builds Soon
This page will be updated with more buildings in the future to provide you with additional options but as for now, these two builds are what we have used to progress through Season 6.
Verdict
Spiritborns have several skills that can be used to adjust your builds, making it fun to mix and match from time to time.
Vortex, Intricacy, and Prodigy’s Tempo are some of the skills you will want to keep with your builds since Vortex is good for pulling enemies while the two passives are good for cooldowns.
The Spirit Hall choices you make will determine how well your building will turn out as they can provide certain bonuses that make up for anything your character lacks.

