As early as Destiny 2 Revenant Act I, you get your hands on the Slayer Baron Apothecary Satchel artifact, which provides your character with bonuses.
The bonuses from the Revenant Seasonal Artifact provide you with ways to progress better throughout the season and help boost your Power Level.
Once you have obtained the Slayer Baron Apothecary Satchel, you will be able to make use of its bonuses as the artifact levels up.
How To Level Up Slayer Baron Apothecary Satchel?
The Seasonal Artifact (Revenant Artifact) will gain XP as you do, which will provide you with points that can be used to unlock mods from the Artifact.
This includes XP gained by completing activities, defeating enemies, and more as a portion of this goes to the Artifact.
Leveling up your Artifact will grant you useful mods that can later be slotted into your equipment for certain bonuses.
All Slayer Baron Apothecary Satchel Mods
Tier 1 Mods
- Anti Barrier Scout Rifle – Scout Rifles fire shield-piercing rounds that stun Barrier Champions. Additionally, Scout Rifles are always overcharged when the modifier is active.
- Overload Submachine Gun – Landing consecutive hits with any Submachine Gun disrupts combatants, stunning them, delaying ability regeneration, and lowering combatant damage outputs. Strong against Overload Champions. Additionally, Submachine Guns are always overcharged when that modifier is active.
- Unstoppable Pulse rifle – Aiming down the sights of a Pulse Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
- Anti-Barrier Shotgun – Shotguns you are wielding fire shield-piercing rounds and stun Barrier Champions. Additionally, Shotguns are always overcharged when that modifier is active.
- Overload Breechloaded Grenade Launcher – Damaging a combatant with Primary or Special ammo Grenade Launchers disrupt combatants, stunning them, delaying ability energy regeneration, and lowering combatant damage outputs. Strong against Overload Champions. Additionally, Primary and Special ammo Grenade Launchers are always overcharged when that modifier is active.
Tier 2 Mods
- One With Frost – While Frost Armor is active, Stasis weapons gain increased reload speed and stability. Stasis Swords gain increased guard resistance.
- Killing Breeze – Rapid weapon final blows grant you a bonus to mobility. Weapon final blows with the Dark Ether Reaper origin trait count as more than once.
- Enhanced Ether Generator – Dark Ether Reaper origin trait has a chance to spawn an extra Dark Ether charge. Weapons with the Dark Ether Reaper origin trait are overcharged when that modifier is active.
- Fell The Revenant – Deal increased weapon damage to Scorn. Wearing Shadestalker Armor increases the bonus damage.
- Rapid Impacts – Dealing damage with a Grenade Launcher temporarily increases the reload speed of Grenade Launchers.
Tier 3 Mods
- Wind Chill – Rapid Stasis weapon precision hits grant you a stack of Frost Armor. Rapid precision hits from weapons with the Dark Ether Reaper origin trait grant you more stacks of Frost Armor.
- Crystalline Converter – Gather Stasis Shards to gain stacks of Crystalline Converter. Your next powered Stasis melee hit creates Stasis crystals equal to the number of stacks you have. (Bonus: Stasis weapon final blows after activating your class ability spawn a Stasis shard)
- Total Carnage – After finishing a powerful combatant, gain temporary damage resistance. While you have 2 or more Shadestalker armor pieces equipped, you gain increased temporary damage resistance and replenish health after finishing a powerful combatant.
- Power from Pain – Rapid final blows against weakened combatants grant you Devour. (Boost: Rapidly defeating weakened combatants spawns a Void breach.
- Trace Evidence – Rapid precision hits or rapid final blows on targets affected by Jolt or Blind will generate Ionic Traces. (Boost: Picking up an Ionic Trace grants an Armor Charge)
Tier 4 Mods
- Armor of Eramis – While Frost Armor is active, taking critical damage from combatants causes you to emit a freezing burst. (Boost: Increase the radius and strength of this freezing burst)
- Hail the Storm – Shattering Stasis crystals release shards of ice that damage and slow targets. (Boost: Shattering frozen targets and Stasis crystals deals increased damage)
- Debilitating Wave – Finishers emit a damaging wave that matches the element of your currently equipped Super. (Boost: While you have Arc/Void/Stasis Super equipped, the blast also applies Blind, Weaken, and Slow, respectively)
- Concussive Reload – Using a Grenade Launcher to damage a boss or champion or to break a combatant’s shield weakens them. (Boost: Using Grenade Launchers to damage said enemies automatically reloads stowed weapons)
- Retinal Burn – Rapid Arc weapon precision hits consume an Armor Charge to blind the target. (Boost: Blinding a target this way instead emits a blinding burst)
Tier 5 Mods
- Brain Freeze – Frozen combatants become surrounded by chilling fog, which slows combatants that aren’t already. Weapons with the Dark Ether Reaper origin trait deal more damage to frozen combatants.
- Supernova – Picking up a Void Breach causes your next source of Void damage to create a large weakening pulse.
- Conductive Cosmic Crystal – Your Arc Abilities, Void Abilities and weapons with Dark Ether Reaper original trait do bonus damage to targets that are affected by a Stasis debuff. (Boost: Increase bonus damage to combatants affected by a Stasis debuff)
- Served Cold – Picking up a Stasis Shard grants you class ability energy. Picking up a Void Breach grants you melee energy.
- Kinetic Impacts – Sustained damage with a Power Grenade Launcher causes the combatant to emit a shockwave that damages nearby combatants. This shockwave can stun Unstoppable Champions.
How To Use Artifact Mods?
Back then, mods would need to be slotted into certain slots before they would take effect, but things are a bit different now.
Once you have unlocked a mod, it will be active if you have the required weapon equipped that it is related to.
This makes it easier to choose which mods you want to unlock based on what gear and builds you intend on using.
Verdict
Progressing with the Revenant Seasonal Artifact is a huge help when you have gained several levels as this will allow you to gain an upper hand against your opponents.
A quick way to level up your Artifact would be to complete activities and claim bounties, which are great for gaining XP.
The faster you gain XP, the faster your Artifact will level up, allowing you to make the most out of the Artifact Mods that can be unlocked.

